Jimmy Rocks
 
   
     

click here to play animation

Jimmy was a 3D character collaboration between Chris Watkins and myself. Chris created Jimmy. The original design and concept were his idea using 3D Studio Max to model the character. The texture itself ,created in Photopshop, is Chris's also and is why the model looks as good as it does. 

 

Jimmy was then given life by me. By that I mean I rigged the character and animated it using Maya. Jimmy had to be imported into Maya from Studio Max by using a common file format.

 

To see more 3D models by Chris Watkins I would strongly suggest visiting his website which can be reached by clicking here.

3dchisel.com

Back